THE PROBLEM

Students’ declining attention span

The rise of social media, particularly short-form content, has contributed to students' declining attention spans.

Students frequently report difficulty focusing on assignments or studying for tests without getting distracted.

In this case study, I aimed to help students improve their focus while working.

ROLE : UI/UX Designer TOOLS: Figma, Photoshop DURATION: July 2023 - September 2023

THE SOLUTION

Pomodoro Timer

Pomodoro timer helps increase focus and concentration by giving the users a 45 minute work session along side a 5 minute break.

All-Time Timer

All-Time Timer helps track how work sessions while motivating those to keep their goals.

Task List

Planning out tasks helps users organize their work while reducing the chances of procrastination.

Design Process Overview

01 RESEARCH

User Personas and Journey Maps

02 IDEATION

User Flow

04 DESIGN

Low Fidelity

05 FINAL DESIGN

Incorporated a short working timer into the prototype

Feedback Iterations

High Fidelity Mock-Ups

High Fidelity Overview

06 REFLECTION

As this was my first UX project, I learned about the UX design process through user journey mapping, user flows, low- and high-fidelity prototyping, and usability testing. My biggest takeaway was that users value simplicity over abundant features. Initially, I created an interface with many features, but users found it confusing and preferred something simple and easy to use. In the future, I'd like to add group study sessions where users can connect with others who are studying to build a community. Overall, this case study taught me not only about the UX design process but also the importance of simplicity over feature maximization.

04 TESTING

Usability Testing

Participant’s Tasks

  1. Go to the Pomodoro page and start and stop the timer

  2. Go to the All Time Timer page and start and stop the timer

  3. Go to the Plan page and create a plan

  4. Go back to the home screen 

  1. All participants felt that the non-working timer function in the prototype was disorienting and confusing.

  2. 2/3 participants emphasized their confusion with the app's calendar function. They did not know how to put in events or tasks and found the layout to be confusing.

  3. 1/3 participant emphasized their difficulty with reading the font.

Findings

Methodology

  • Conducted through Google Forms

  • Unmoderated usability study

Participant Requirements

  • Must be a current student (high school, college)

  • Have experience using planning and study timer apps

Simplified planning to just a task list for less confusion

Increased the font size and added logos for accessibility